diff --git a/CharlesDriesReferencesCurrent.pdf b/CharlesDriesReferencesCurrent.pdf new file mode 100644 index 0000000..a8ad31b Binary files /dev/null and b/CharlesDriesReferencesCurrent.pdf differ diff --git a/CharlesDriesResumeCurrent.pdf b/CharlesDriesResumeCurrent.pdf index 4ef7687..06ea74e 100644 Binary files a/CharlesDriesResumeCurrent.pdf and b/CharlesDriesResumeCurrent.pdf differ diff --git a/index.html b/index.html index 2656bfc..af65bfc 100755 --- a/index.html +++ b/index.html @@ -135,13 +135,13 @@ -
More about me +
Show skills table

Projects & Experience -

+ More projects coming. For now, check my github or email me.
@@ -158,8 +158,6 @@

The idea started as something of a joke, but after prototyping we realized that we stumbled upon a killer feature: when you're wearing the headset, you can't see your keyboard.

View on Devpost

- - Unity C# Virtual Reality @@ -243,15 +241,10 @@ topDiv.className = "large"; } topDiv.style.height = topHeight - 10 + "px"; //subtract 10 to account for padding-top on #top - // console.log("topheight is " + topHeight + " and topDiv.style.height = " + topDiv.style.height); - // mast.style.marginTop = halfHeight + "px"; //background thing var p = ((windowHeight - ypos) / windowHeight); //calulate ratio of scroll - // x.innerHTML = " " + String(parseInt(p * 100)); //display it var rgb = Math.floor(Math.abs(1 - p) * 255); //set the color - // var colorString = "rgb(" + rgb + "," + rgb + "," + rgb + ")"; - // document.body.style.backgroundColor = colorString; } @@ -263,7 +256,7 @@ function toggleSkillTable() { if (t) { st.style.display = "none"; - stb.innerText = "More about me"; + stb.innerText = "Show skills table"; t = false; } else { st.style.display = "block";